![]() The glTF shader supports a large number of mappings, including textures normals, occlusion, emission, transmission and so on. ![]() If you cannot migrate immediately, please continue to use the final supported version Ver4.8.4b. Since Windows 8.1 is no longer supported by Microsoft, we recommend that you migrate to Windows 10 or later. Windows 8.1 is no longer supported in this version. ![]() Please see the Release note for other detailed changes.
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